Camps are small settlements in each land. Camps are run by Beings, who use them to control the resources of the zone. In Lifeland, beings protect the Lifewood from the Tree of Life. In Lightland, beings protect the pillars that send Lifesource to Heldspar. In Darkland, Beings guard crates of Dark Matter, ready to be processed into Dark Energy to power Fortress. Finally, the Beings in Deathland guard the Souls of the Dead, used to enchant weapons to make them deadlier.